Sonic & All-Stars Racing Transformed Full Version
Like its predecessor, the game is a mascot-based kart racer, in which
players race against each other using characters from various Sega
franchises, although it features many new mechanics and improvements from the last game. The most obvious is that, at certain points in a race, vehicles can alternate
between car, boat and plane modes. The car mode handles similarly to
the previous game, in which players can earn boost by drifting around
corners or performing tricks whilst in the air. Boat mode features true
boating physics, requiring
players to consider their vehicle's turbulence. They may also be
affected by waves made in the water, some of which can be used to leap
into the air and perform stunts. Plane mode, the fastest of the three
forms, gives players the freedom to move both vertically and
horizontally. Like the other modes, players can 'air-drift' around
corners to earn boost and can also perform rolls to quickly adjust their
position, earning boost for narrowly dodging obstacles. Players alternate
between these modes by driving through blue transformation gates.
Certain tracks in the game terraform as players proceed through them,
offering different playstyles between each lap
Minimum System Requirements: Operating System: Windows XP/Vista/7
Processor: Pentium 4 2.4 GHz Memory: 256 MB RAM (XP), 512 MB RAM (Vista or 7)
Hard Disk: 80 MB free space
Video: 256 MB Video Card and Shader Model 3.0
DirectX 9.0c
Tidak ada komentar:
Posting Komentar